DMT195 - Intro to 3D Objects and Environments

Credits: 3

Students will learn the fundamental principles that form the basis of effective 3D development. Discussion will involve the use of space, form and color impact on computer games, computer graphics, animation and demos. The 3D concepts will be applied in both gaming and simulation contexts and will provide practical application of current 3D software tools used in industry.

Prerequisites

Introduction to AnimationIntroduction to Game Design

Required course for